In EcoChain: Arctic Futures, you'll build food chains, work to prevent sea ice from melting, and feed hunters – both people and polar bears – who rely on local food to survive. In many Arctic coastal communities, 30-60% of food still comes from local hunting, fishing, and gathering, so skilled hunters are deeply respected.
Your ultimate goal is to help your ecosystem thrive by maintaining a high level of sea ice and biodiversity.
EcoChain: Arctic Futures is similar to the game Solitaire. Cards are drawn from a deck and used to build chains by placing them in sequential order.
The game board is divided into four main spaces: the draw deck, the play deck, the environment, and the hunter area.
To begin playing, click on the cards in the draw deck to move them to the play deck. Click and drag a species card from the play deck into the environment to start building your food chains.
The first species in the food chain which can be added directly to open ocean or sea ice are the primary producers, phytoplankton and ice algae. After that, you can only place a species card in a food chain if the species you're adding is a predator of the last species you added to the food chain.
Click and drag hunter cards from the play deck into the hunter area. When a food chain ends in the hunter's prey, you can click and drag the entire food chain onto a hunter to feed that hunter.
The deck also contains event and action cards. These might restore sea ice, melt sea ice, or harm or protect certain species in other ways. Some of these cards MUST be used before the game can continue.
If you cannot use a card in the play deck, click the draw deck to show the next card. The game is completed once you have gone through all the cards in the draw deck.
Below are the different types of cards that you will see in the game. Some of the event and action cards only appear in the advanced version of the game. You can click on any card to see more detailed information about it.
Species are the most common types of cards in the game.
Click and drag a species card from the play deck into the environment to start building your food chains. The first species in the food chain which can be added directly to sea ice or the open ocean are the primary producers, phytoplankton and ice algae. After that, you can only place a species card in a food chain if the species you're adding is a predator of the last species you added to the food chain.
The front of the species card includes useful information about that species.
Human and polar bear hunters are in the highest trophic level at the top of the food chain. Click and drag hunter cards from the play deck into the hunter spots.
To feed a hunter, first build a food chain in the environment. When the food chain ends with a hunter's prey, you can click and drag that entire food chain onto the hunter to supply them with food. The front of the hunter card shows you what prey that hunter can feed on.
Event cards cause negative changes to your environment.
Event cards MUST be used, if possible. If not, they will remain in the play deck and you can continue drawing cards, but they might reappear if you play enough cards afterward.
Action cards cause positive changes to your environment.
The goal of the game is to carefully manage your food web and sea ice to earn the highest possible score. The points you've collected and your total score appears at the top of the screen. You receive points for the following:
Species (diversity and abundance)
Sea ice
Taking action
At the end of the game, you will receive a rank based on how well you did. The Steward rank is only available in the Advanced game.